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put the buffer frame onto a surface (Read 649 times)
put the buffer frame onto a surface
Mar 19th, 2010, 3:14am
 
Hello , i'm a newbie ,

I can drap an image (or a webcam stream) on a Surface, as  texture.
Now , I need to drap the surface with the data that I see normaly on my monitor ( the usal mix of windows like "explorer" , excel, some application , e-mail etc). The goal is to project on a deformed wall, what I see on my pc, and correct the distorsion modifing the Surface.
I think that we can describe this operation as "intercept the frame buffer ( the map of the graphic memory ) and send a copy to the surface " ( or something similar) .
I think this is possible , but i have no idea how to do it.
some suggestion?
Thank you.
Rinaldi
Re: put the buffer frame onto a surface
Reply #1 - Mar 19th, 2010, 3:51am
 
i believe its easier to look for a software or even better video card driver like the nvidia keytone to do this
http://www.nvidia.com/object/feature_nvkeystone.html
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