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IndexDiscussionExhibition › World without end! (Shape 3D new version)
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World without end! (Shape 3D new version) (Read 3453 times)
World without end! (Shape 3D new version)
Dec 31st, 2009, 7:49am
 
I like to announce the release of the latest version (V1.5.0) of my 3D shapes library. The first version was released just 18 days ago but the changes should significantly enhance its usefulness.

To read about the library's features go here http://www.lagers.org.uk/s3d4p/index.html then click on Examples for a demo.

Alternatively click here to go straight to the demo.
http://www.lagers.org.uk/s3d4p/applets/s3d4p_terrain/index.html

Cheesy
Re: World without end! (Shape 3D new version)
Reply #1 - Dec 31st, 2009, 7:55am
 
Nice demo! I also like the title "world with no end" sounds like a duranduran song title Smiley
Re: World without end! (Shape 3D new version)
Reply #2 - Dec 31st, 2009, 8:00am
 
Very cool!
Re: World without end! (Shape 3D new version)
Reply #3 - Jan 5th, 2010, 11:09am
 
Nice job, those shapes should get in processing by default.
un-texture
Reply #4 - Mar 30th, 2010, 2:00pm
 


Hello!

simple question:

How can I UnTexture a side of my box?

     box[iBox].setTexture (" ",16);
     box[iBox].fill(colLocal,63); // ALL_SIDES
     box[iBox].fill(colLocal); // ALL_SIDES  

doesn't help...

I wanna get rid of a texture I put on by:

box[iBox].setTexture (ShowFiguresA(i,j), 16 ) ;

Thanks!

Greetings,

Chrisir    Wink

Re: World without end! (Shape 3D new version)
Reply #5 - Apr 1st, 2010, 4:13am
 
There is no method to remove a texture from the face of the box, I will correct that in the next version of Shapes3D.

A work-around would be to create an image where all the pixels are white and use this to replace the texture e.g.

Code:
box[iBox].setTexture ("white.png", 16 ) ;  



I suggest you use the constants provided to identify the face, for instance this is the same as above but more informative

Code:
box[iBox].setTexture ("white.png", Box.BOTTOM ) ;  



if you wanted to do more than one face then could use something like

Code:
box[iBox].setTexture ("white.png", Box.BOTTOM | Box.TOP | Box.LEFT) ;  



Smiley
Re: World without end! (Shape 3D new version)
Reply #6 - Apr 1st, 2010, 4:50am
 
Thanks again for your quick reply!

I also could use "new" to define the box again (re-init it).

Because the box starts without a texture.

Greetings,

Chrisir     Wink

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