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IndexProgramming Questions & HelpOpenGL and 3D Libraries › 3D Implicit function fillout
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3D Implicit function fillout (Read 946 times)
3D Implicit function fillout
Nov 30th, 2009, 1:20pm
 
Hello there,

I'm pretty new to Processing but i admint I just LOVE it! Cheesy
I've done some nice 2D mathematical implementations (function draw, bezier).
Now, when I realized that Processing is for 3D too, I'm thinking about creating a 3 dimensional f(x,y,z) function fill-out implementation. My idea is to fill out a 3d implicit function with same size bricks (eg. a sphere made of bricks).
The best way to learn a new language is to make an interesting yet useful application with it. (I'm against the "HeloWorld".)
So, I've got the idea and the motivation, but..

Now I just don't know how to begin  Embarrassed

Could anybody help me with the start?

At least how to draw a 3D implicit function..
Re: 3D Implicit function fillout
Reply #1 - Jan 20th, 2010, 1:57pm
 

question: what is a  
implicit function?
Re: 3D Implicit function fillout
Reply #2 - Jan 22nd, 2010, 3:09pm
 

you might want to take a look at:

http://processing.org/discourse/yabb2/num_1264200778.html

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