Hi!
I downloaded the lates version of P5 and running it in the desktop I have with the OpenGL library goes just perfect, but when loading the same source code with my laptop, based in Window XP SP3, P5 pressents me an error message telling me that I have to use "Sketch >> import Library" to be able to use the OPENGL renderer, which, of course, is already done.
the import statement and the size(xxx,yyy,OPENGL) is all correct but P5 won't load it in the laptop. Of course I have no freaking idea where the error comes from, OPENGL have always run perfectly in prior versions of P5, and it still does in 1.0.7 in my desktop, so I think the bad things happen in the laptop and have nothing to do with P5...
here is the Whole error message:
Code:Exception in thread "Animation Thread" java.lang.RuntimeException: You need to use "Import Library" to add processing.opengl.PGraphicsOpenGL to your sketch.
at processing.core.PApplet.makeGraphics(PApplet.java:1192)
at processing.core.PApplet.size(PApplet.java:998)
at processing.core.PApplet.size(PApplet.java:958)
at sketch_sep20a.setup(sketch_sep20a.java:23)
at processing.core.PApplet.handleDraw(PApplet.java:1402)
at processing.core.PApplet.run(PApplet.java:1327)
at java.lang.Thread.run(Thread.java:619)
Any advice is welcome.
Should I report a bug in dev.processing.org? I don't think so, but I do not completely understand the error message, so maybe you could tell me what it means
[[[ SOLUTION IS IN THE THIRD ANSWER IN THIS THREAD ]]]