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Minim Seqencer (Read 550 times)
Minim Seqencer
Dec 28th, 2008, 7:52pm
 
hi

I´m trying to create a kind of  primitive sequencer but I couldn´y make it yet. Some kind of

void .........( ){
track1.loop( );
if (frameCount>300){
track2.play();
track2.setPan(1);
track2.setVolume(40);
}

if (frameCount >600){
track4.play();

.....

and so on.
Any ideas -or code- of how to make this?

Thanks!





Re: Minim Seqencer
Reply #1 - Dec 29th, 2008, 8:38am
 
it was silly.

just void draw() and it works....
Re: Minim Seqencer
Reply #2 - Dec 29th, 2008, 12:11pm
 
and not so silly.

After a few seconds, some of the tracks start with weird loops, clicks and noises.
Any of you have been able to play sequences?

Even if you pause the track before playing the next one

track1.pause();
track2.play()

the noises can be heared.
any ideas?



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