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platonic solids (Read 826 times)
platonic solids
Aug 7th, 2008, 7:40am
 
Ok, beginner post here

How the heck do you get processing to draw platonic solids?  e.g. i really want a tetrahedron, icosahedron would be nice.  moving on up to geodesic sphere would be incredible.  But i really don't know where to start, as the supplied examples are all of the cube, sphere, cylinder variety.  having the same problem in quartz composer, if you have any suggestions for that, btw.

thanks
Re: platonic solids
Reply #1 - Aug 11th, 2008, 11:22am
 
I'm working on this, I could try to provide something for this kind of geometries soon. For now, you could have a look at this example here:
http://www.imagedesmaths.fr/

Remember: The built-in processing forms are limited to simple cubes and sphere or triangles strips, you won't find ready to use functions for this inside processing.
Re: platonic solids
Reply #2 - Aug 11th, 2008, 7:07pm
 
whoa, nice work! I'm very curious to see what I can figure out from your code

Re: platonic solids
Reply #3 - Aug 29th, 2008, 5:16pm
 
Nice work... Yes! But it's not what I'm working on, this is Marec website with a nice work on polyhedras. I haven't figured out how you could generalize the polyhedras generation.

I'm thinking to implement a set of primitives based on basic ratios for the moment (I like the concept of "Polytheque").
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