Hello all.
I wanted to post something that I´ve been working for quite a while. It´s a predator prey simulation, with OpenGL graphics, genetics, and loads of options.
Watch the animals run around, paint a forest, burn grass, whatever. Just play around. I would just love some feedback
Press M to see the menu. All the controls and options are there.
Sounds, and gamepad controllable lion are disabled in this version due to applet problems/size.
When it opens just choose the simulation mode to start with (option 1)
You will need a decent OpenGL enabled video card to run this properly.
CHANGELOG
UPDATE: 8/10/07
+ new menu
+ fire (affected by wind, and water)
+ grass (affected by wind, animals and fire)
+ wind
+ rain (affected by wind)
+ new modes (draw and network mode)
+ auto weather mode
UPDATE: 21/11/07:
+ new animated toolbar graphics
+ new water painting tool
+ new water generation
+ ground generation
+ grass paint
+ water paint
+ brush controls
+ added menu options
+ flowing refractive water (not enabled)
- changed title page
- removed openGL blur for incompatability with some cards (old style motion blur is still there)
- reflected clouds in water(not enabled as of yet)
- grass look
- optimised
- particles
- water check
- grass
- blood drawing
- improved grass interaction
- improved zebra water search
- animated icons
- fire slowly scorches earth
UPDATE: 30/11/07
- changed look of GUI slightly (darker, more compact)
+ added new trees
+ seperate thread for loading - smoother loading screen
- edited loading screen and added more information to read while waiting
+ medium graphics option for something in between
+ simple animations for animals! (don't expect too much)
+ new zebra graphic
- updated ground creation for better looking texture
+ added new grass painting that renders for free as it's baked in to the ground. Interactive blades are still there for advanced graphics
- extend animal info
- various tweaks and fixes
UPDATE: 28/01/08
+ trees burn
+ trees spread fire
+ added extremeGraphics mode which includes water refraction
+ added graphics slider and graphic cutoffs
+ interactive spring system for trees instead of fixed animation.
+ added falling leaves from trees
+ added new advanced particles with shadows,reflections,glints, gravity and wind
+ updgraded fire. looks better
+ zebra stripes
- better grass texture
- grass blades flattened in extreme graphics
- grass blades being thrown
- consolidated both grass modes
- leaves fly off when windspeed is big
- animals kick up grass
- dust is affected by wind
- changed how birds are drawn (optimised and reflections and shadows)
- changed fire hand
- tweaked tree look
- water ripple better in extreme graphics
- graphic tweaks
- a few bug fixes
http://www.yonaskolb.com/predray/
Here are some pics
http://www.yonaskolb.com/predray-screens/screenshots/