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IndexDiscussionExhibition › Wiimote controlled
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Wiimote controlled (Read 1430 times)
Wiimote controlled
Feb 13th, 2007, 2:22am
 
Hi,

I must admit I do not know much about processing, but I wanted to control the way the mouse moved more. With the advent of the Wii I used a DarwinApp to use the Wiimote as a controller and used an existing code and tweaked it only a little. This is what I came up with.

http://jasonlaroza.com/blog/?p=89

The project was based on Lucidity.

For my final degree project I hope to use processing and create some sort of physically interactive art piece. I'll be on here a lot!

Jai
Re: Wiimote controlled
Reply #1 - Mar 29th, 2007, 4:43pm
 
Nice project, I am wondering if you could post your code, or lend me some tips.  I want to build an interface using the Wiimote for windows.
Robert Edwards
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