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IndexDiscussionExhibition › Cubic QTVR effect
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Cubic QTVR effect (Read 1672 times)
Cubic QTVR effect
Apr 26th, 2005, 11:03pm
 
My first experiment with textures.  Made it a couple weeks ago just to see if I could.  It worked out fine.  It is a simple Cubic projection VR cube.  Seems that if you take the source images from any cubic QTVR, and bring them into processing and stick the camera in the center of the cube (i think its the center of the cube), the images warp in such a way as to make the illusion seamless.

SPACE toggles between camera inside and outside of the cube.

Uses a click and drag arcball made by Ariel and V3ga
http://processing.org/discourse/yabb/YaBB.cgi?board=Tools;action=display;num=1056320689

1.4 meg download (includes images from a QTVR from panoramas.dk)
http://www.flight404.com/processingBeta/cubicVR.zip


UPDATE -------------------------------------------
Oh, by the way, this code sucks.  It uses arcball AND my custom POV camera object.  One would work fine, but both is certainly overkill.


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