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IndexDiscussionExhibition › Work In Progress - Lander
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Work In Progress - Lander (Read 739 times)
Work In Progress - Lander
Aug 5th, 2006, 3:39am
 
I've been busy coding whilst away from work, and come up with a little test of a 3D game using the Traer physics library, and a custom OpenGL renderer.

Needs: Java 1.5
Would be useful: modern-ish video card, a few browsers, sicne it runs slow in some, but not others...

Controls: wasd directional thrust, space main thrust, left mouse fire harpoon, right mouse release and reel it in. Oh and when you get lost, hit r to reset.

http://www.hardcorepawn.com/Lander_01/v2.html

Still has quite a few bugs, the physics aren't quite right, and do depend on framerate to some extent, but I'm working on that.
Re: Work In Progress - Lander
Reply #1 - Aug 30th, 2006, 10:06pm
 
This is pretty cool. Is there a goal yet? If there isn`t, what`s going to be the goal?
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