We closed this forum 18 June 2010. It has served us well since 2005 as the ALPHA forum did before it from 2002 to 2005. New discussions are ongoing at the new URL http://forum.processing.org. You'll need to sign up and get a new user account. We're sorry about that inconvenience, but we think it's better in the long run. The content on this forum will remain online.
IndexDiscussionGeneral Discussion,  Status › Processing 0114 no longer lacks depth
Page Index Toggle Pages: 1
Processing 0114 no longer lacks depth (Read 1432 times)
Processing 0114 no longer lacks depth
Apr 19th, 2006, 5:42pm
 
on the download page within the hour...


ABOUT REV 0114 - 19 April 2006

A few minor bug fixes and added a basic implementation of depth sorting
for triangles when used with P3D or OPENGL.

- hint(ENABLE_DEPTH_SORT) will enable simplistic depth sorting of
 triangles, so that they look a little better when transparency is
 used. The implementation is hokey, and doesn't look great in a lot
 of cases. The proper fix is much more complicated so I'm releasing
 this version until I have a chance to fix it properly.
 http://dev.processing.org/bugs/show_bug.cgi?id=176

- added createGraphics(width, height, "renderer");
 this is mentioned in the FAQ but was not implemented.

- fix set() and background(PImage) for JAVA2D.
 http://processing.org/discourse/yabb_beta/YaBB.cgi?board=Syntax;action=display;num=1145108567

- removed "max texture size" and "ignoring illegal line" error
 messages that were accidentally left in the previous release.
Re: Processing 0114 no longer lacks depth
Reply #1 - Apr 19th, 2006, 8:06pm
 
let me be the first to say

yaaaaaaay!
Re: Processing 0114 no longer lacks depth
Reply #2 - Apr 22nd, 2006, 10:15am
 
Just so you know, the JOGL guys ahve released beta 04 of the JSR-231 stuff, and have a universal binary for Mac.
Re: Processing 0114 no longer lacks depth
Reply #3 - Apr 23rd, 2006, 12:32am
 
cool, thanks for letting me know.. i'm downloading it now and will add it to 115.
Page Index Toggle Pages: 1