Hi there
I've got a small question about JOGL use. I see that in PGraphicsGL has the line:
Code:
import net.java.games.jogl.*;
and when browsing the internet to correct some problems I was having with the JOGLAppletLauncher, I found the JOGL page in at java.net:
https://jogl.dev.java.net/whose demo applet uses another JOGL package:
Code:
import javax.media.opengl.*;
import com.sun.opengl.util.*;
My questions are:
1 - What are the differences between the two JOGL packages?
2 - If one is newer than the other one? Whould we update PGraphicsGL?
3 - If the two JOGL packages have the same API, can we just change the import line?
4 - Can we use Java's JOGLAppletLauncher? (this is nice since it has a trusted signature)
Thanks for the help to this matter.
I'm trying to present something that uses JOGLApplets in SIGGRAPH before 27th Jan.
But the applets have a few problems at the moment (they sometimes crash my Firefox entirely).
Could anybody help me out with them? If anybody can help I can send him the link to the page so he can try and see what's wrong. I don't want to put the link public yet.
cheers to all