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IndexSuggestions & BugsWebsite,  Documentation,  Book Bugs › no info on Pgraphics (formerly Bgraphics)
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no info on Pgraphics (formerly Bgraphics) (Read 1716 times)
no info on Pgraphics (formerly Bgraphics)
Jul 16th, 2005, 6:32pm
 
I saw on the changes faq page that the Bgraphics object has been changed to an awkward Pgraphics/Pgraphics2 thingy.
Now, I could find no info in the api reference about any of these objects, nor Bgraphis nor Pgraphics 1 2 3 whatsoever... I wonder when will be there any documentation on this subject...
Re: no info on Pgraphics (formerly Bgraphics)
Reply #1 - Jul 16th, 2005, 7:25pm
 
It may seem akward at first, but this change enables great things to happen. And we're still in transition. When we made the switch, we were unaware people were using BGraphics directly. Where do you suggest they should be documented?

You can find information about PGraphics by typing "PGraphics" into the search of this forum.
Re: no info on Pgraphics (formerly Bgraphics)
Reply #2 - Aug 10th, 2005, 3:52pm
 
Ok, sorry for the delay.
Well, I mean, on the doc section you should find all the objects and methods you can use in the processing environment (and you mostly can), but there is no mention about any bgraphics or pgraphics object whatsoever, so I was wondering when one will be able to access the documentation of this object there. Also I understand this is a mayor change from past versions, I can see it from this forum's posts, but unfortunately many cool apps written for past versions don't work anymore with this new object even changing the code appropriately. The question is:Is this object going to be documented someday? or will it be at least integrated with some sort of backward compatibility? or will be explained in the to-be documentation how one can make an old app work with this new construct?
Thanks
Re: no info on Pgraphics (formerly Bgraphics)
Reply #3 - Aug 10th, 2005, 4:21pm
 
more documentation will be posted once it's finished. as casey mentioned, we didn't realize how many people were using "new BGraphics()" in their old projects, and under the new system, some details need to be ironed out to make that work smoothly.

once that's done, casey and i will try to get something better posted.
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