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Topic: triangular selection of pixels (Read 511 times) |
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sspboyd
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triangular selection of pixels
« on: Sep 13th, 2004, 6:04pm » |
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Hi, I am looking around for information on doing triangular shaped selections of pixels. Ideally, I'd like to find a way to select pixels from within any polygon. I have come across using barycentric math as a possible method. Any suggestions? thanks v
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gmail.com w/ sspboyd username
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