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         Topic: triangular selection of pixels  (Read 511 times) | 
       
     
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            sspboyd 
 
     
      
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                triangular selection of pixels 
                «  on: Sep 13th, 2004, 6:04pm » | 
                
                
 
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            Hi,   I am looking around for information on doing triangular shaped selections of pixels. Ideally, I'd like to find a way to select pixels from within any polygon.    I have come across using barycentric math as a possible method.    Any suggestions?   thanks   v 
            
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             gmail.com w/ sspboyd username
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