|
Author |
Topic: Radial Menu Implementation (Read 582 times) |
|
deh
|
Radial Menu Implementation
« on: Aug 29th, 2004, 5:54am » |
|
I put together this class as a way to learn processing, and I thought it might be of use to someone else. It's a pretty self-contained class - you can see in action in this demo here: http://ece.olin.edu/~dharry/p5/applet/ Source code is included, and anyone is welcome to use it. I would appreciate an email if you do, I just want to see if/how people are using it. The code is pretty well documented, let me know if you have any questions. Does this seem like a useful GUI tool? It wouldn't be too hard to add things like hierarchical menus, more than just N, S, E, W options, or tooltips. What would be most useful? what would other people like to see? What would it need to do for you to want to use it? I would also appreciate any general comments on style - this is my first real processing project. Drew Harry
|
|
|
|
skloopy
|
Re: Radial Menu Implementation
« Reply #1 on: Aug 29th, 2004, 8:59am » |
|
I really like the way Alias does Marking Menus in Maya. It's set up so if you you can lean what each compass direction does and then gesture in that direction quickly without having to look at it first. You should check that out. I found this paper on it, but it's not the best.. http://www.billbuxton.com/MMExpert.html
|
|
|
|
|