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Topic: simple camera motion (Read 3037 times) |
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benelek
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Re: simple camera motion
« Reply #1 on: Jun 17th, 2003, 2:27am » |
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on Jun 15th, 2003, 3:02am, barikan wrote: here is the problem: when you click you'll see that objects behind the camera eye are on the scene and they are in the reverse position... |
| this is a current bug in the Processing rendering engine. you should be able to beat it by not drawing things that move behind the camera. ~jacob
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Dara
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Re: simple camera motion
« Reply #2 on: Jun 17th, 2003, 3:08am » |
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if you search with google for "3d" and "clipping" you will get lots of sources on the issue. no need to wait for the fix just write your own work around.
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REAS
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Re: simple camera motion
« Reply #4 on: Jun 20th, 2003, 1:40pm » |
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clipping will be in processing in a few months, but it's a fantastic exercise to implement it yourself. good work. + casey
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