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   Author  Topic: 3d file translators  (Read 2764 times)
skloopy

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3d file translators
« on: Jan 16th, 2003, 11:38am »

Hi!
 
Do you ever plan to include the ability to read polys from a 3d file format such as Maya for example? I think there may already be translators, but only for the J3D platform.. I jussa wanna read a file! Aggh sorry. Thank you!
 
ryan
 
benelek

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Re: 3d file translators
« Reply #1 on: Jan 16th, 2003, 12:02pm »

hm... proce55ing can read from a file if it's placed in the data directory, so if u know the method used to save the 3D model file, then you can write something to convert the file into something useable in proce55ing.
 
Of course, it depends on whether or not you can freely get the development kit for the company's file format. if it isn't freely available, i doubt Fry or Reas will be able to distribute it open-source with proce55ing. of course, that depends on how good their lawyers are
 
-jacob
 
fry


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Re: 3d file translators
« Reply #2 on: Jan 16th, 2003, 5:47pm »

if we knew of a good file format that was simple and in reasonably wide/general use, we'd definitely be interested in including support.
 
there was an old inventor 'scene' format which was ok, and i wrote a parser for that once. quickdraw3d had a nice format, though i don't think many apps export it. same with the original vrml 1.0.  
 
3dm seems to be a good, though complex format. it's available along with the opennurbs project and used with things like rhino.  
 
dxf is a wretched, though semi-documented format and widely used.. this may be the saddest, but best way to go.
 
any thoughts from 3d modeling heads?
 
Martin

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Re: 3d file translators
« Reply #3 on: Jan 16th, 2003, 6:43pm »

you might want to look into http://www.web3d.org/TaskGroups/x3d/X3DSpec_FCD/index.html ...
 
there's a java api for doing x3d by blaxxun
http://developer.blaxxun.com/spec/x3d/html/java/x3d/package-summary.html
 
skloopy

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Re: 3d file translators
« Reply #4 on: Jan 16th, 2003, 9:05pm »

What about the RTG (Real time games) format or the GE2 Games Exchange 2 format? RTG is supposed to be really simple, but I couldn't find much documentation when I looking just now.
 
Are there many exporters for X3D?
 
benelek

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Re: 3d file translators
« Reply #5 on: Jan 17th, 2003, 12:53am »

i'd love a 3dm parser
 
Dimitre

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Re: 3d file translators
« Reply #6 on: Jan 19th, 2003, 5:59pm »

There are some guys at www.sumea.com that are developing something similar for java use, but not for public use yet.
 
http://www.sumea.com/6_0/solutions.html
 
Martin

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Re: 3d file translators
« Reply #7 on: Jan 20th, 2003, 3:50am »

on Jan 16th, 2003, 9:05pm, Ryan wrote:
Are there many exporters for X3D
Quite a number.
http://www.google.com/search?hl=en&ie=ISO-8859-1&q=x3d+exporter
 
skloopy

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Re: 3d file translators
« Reply #8 on: Jan 28th, 2003, 6:49am »

Hmm yeah it would be awesome if Sumea would release their engine.. I've been looking for a way to do 3d with imported models and animation, and havn't found much of anything.. There's J3d, but that's not supported on any Mac. Everything out there is pretty much either usnsupported or incomplete. Have any of you seen anything different?
 
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