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Topic: automato (Read 1367 times) |
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arielm
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Re: automato
« Reply #1 on: Sep 22nd, 2004, 10:57pm » |
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poor usability or part of the concept? played a bit (without reading all of the numerous information, btw written very small) and pressed on the "auto" button: then the control of the mouse was totally taken by the applet: panic for half a minute until i found the right keyboard-only solution to kill explorer... i think i'll avoid trusting "signed" applets by martin gomez, at least for the last couple of months
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Ariel Malka | www.chronotext.org
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rgovostes
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Re: automato
« Reply #2 on: Sep 23rd, 2004, 2:37am » |
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Heh, the point of the applet is showing what happens when the computer takes control, unless I'm mistaken: Quote:- Can a computer paint? - What if the computer takes control? - What if the computer overrides / takes control away from the user? - What if the computer overrides the user's creative act? - Can the computer in-turn create art? By itself? - More importantly, if these systems are "intelligent" enough, can they advance the human condition? - How can generative systems be coupled with distributed media such as web-based infrastructures? - Can we integrate generative systems and web-services? - In the most basic sense, what barebones interface would be best to present this? |
| I think it's a pretty spiffy idea, though not a very practical one (yet?) Got it working when I upgraded to the latest JRE... By the way 's' starts/stops auto mode...
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« Last Edit: Sep 23rd, 2004, 2:50am by rgovostes » |
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skloopy
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Re: automato
« Reply #3 on: Sep 23rd, 2004, 8:11pm » |
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I don't think it works on my OS X comp. I can see the interface, but nothing happens when I press any of the keys or try to draw in the applet.. I have the latest java installed.
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arielm
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Re: automato
« Reply #4 on: Sep 23rd, 2004, 9:02pm » |
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yeah, just over reacted a bit because i was with eclipse opened in the middle of developing a bunch of java classes when i jumped to martin's applet. so when the mouse-control was taken over by the applet (of course, at that time i was not aware of the 's' key), you can imagine my reaction. i think it's a matter of basic usability, probably solvable by not counting on the fact that people will read all the instructions with a magnifying glass before starting to play with an interactive piece, especially when the use of the piece is potentially harmfull... bah... best to you all and i hope it won't sound like jakob-nielsenism
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Ariel Malka | www.chronotext.org
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