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Topic: Discrete Event Simulation (Read 1900 times) |
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metaphorz
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Discrete Event Simulation
« on: Oct 17th, 2004, 9:46pm » |
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I am reposting this to this group since the group deals with simulation. SimPackJ has a library for discrete event simulation, including synchronization of virtual time with real time: ................................................... I am trying an experiment this term by using Processing to help in teaching my Computer Simulation class to undergrads and grads. In this class, I go over fundamentals of discrete event and continuous simulation (for reference, see Fishwick, "Simulation Model Design and Execution", Prentice Hall, 1995). The hypothesis is that maybe if students can learn simulation by creating audiovisual design and art, so much the better. A secondary hypothesis is that perhaps the art world might find discrete event simulation to be useful for design. Who knows? Students are using a Java library that we created, and that nicely integrates with Processing, called SimPackJ: http://www.cise.ufl.edu/~fishwick/simpackj. SimPackJ is a toolkit for discrete event simulation, and perhaps some continuous algorithms as we add to it. The first homework resulted in analog clocks driven by simulations that synchronized both virtual (the standard one used in this sort of simulation) and physical clocks (like the one in Processing). The clocks are at the bottom of the applet page. For reference, the actual class web page is: http://www.cise.ufl.edu/~fishwick/cap4800 and the latest release, including the examples and gallery can be obtained at: http://www.cise.ufl.edu/~fishwick/simpackj/files
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« Last Edit: Oct 19th, 2004, 4:57pm by metaphorz » |
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