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Topic: 3D textures (Read 1489 times) |
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richarddjames
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3D textures
« on: Feb 21st, 2005, 5:09pm » |
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Hi, i have built a 3D cube-based environment using screenX/Y/Z to work out points at which to draw a quad(). But what i really want to do is draw the cubes using an image for every face, but i have no idea how to do this in processing?
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