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   Author  Topic: 3D textures  (Read 1489 times)
richarddjames


3D textures
« on: Feb 21st, 2005, 5:09pm »

Hi, i have built a 3D cube-based environment using screenX/Y/Z to work out points at which to draw a quad().
 
But what i really want to do is draw the cubes using an image for every face, but i have no idea how to do this in processing?
 
 
 
fjen

WWW
Re: 3D textures
« Reply #1 on: Feb 22nd, 2005, 9:39am »

this sounds like the same question:
 
http://processing.org/discourse/yabb/board_Syntax_action_displa_y_num_1109029814.html
 
/F
 
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