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Topic: poly's (Read 916 times) |
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ess

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poly's
« on: Aug 28th, 2004, 7:13am » |
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Hi, here's what I need to do. I have a simple logo that I want to extrude and see in 3d in processing. I know how to do everything from the java/processing standpoint, but I want to avoid having to create the 3d solid myself by hand. is there a simple modeling tool that I could use to make a low poly version of my logo, and would yield x,y,z's for use in processing. Ideally, I would like to import a gif of the logo against a transparent background and use that to extrude a logo. it's would be low poly and have no compound curves or anything like that, just 2d--expanded into 3d. I think I read that mflux used maya to render a simple shape and used the coors/textures in processing. I don;t need to do texturing I just coors. I DLed maya. can someone suggest the best way to do this, or another program. thanks a bunch. -ess
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ess

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Re: poly's
« Reply #2 on: Aug 29th, 2004, 6:47pm » |
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thanks scloopy. the logo is basically a circle with a single letter cut-out of it... very simple. basically I want just a cylinder with the same cutout, kinda like a coin. I'm playing with maya and I can make 3d polygonal shapes, and I figured out how to do the cutout with the polygonal boolean functions. but I'm having trouble making the extruded polygonal "e" to then subtract from the cylinder. I click on create>text but the text is only 2d, I can't get it to be a 3d polygonal solid. also I can't edit the text. it says "maya" by default and I can't edit it. I DLed the free learning addition of maya, so maybe I'm restricted. any help would be appreciated (from you or anyone else). thanks, eric
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