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   node space (or metaballs once more)
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   Author  Topic: node space (or metaballs once more)  (Read 507 times)
toxi

WWW
node space (or metaballs once more)
« on: Oct 8th, 2003, 4:14pm »

found some time last night to continue with a concept/context browser idea, where bits of content are represented as nodes and located at specific positions in the space according to their context. similar to the Set Theory, a user can then see a visual representation of all related nodes...
 
to help me better visualising this, i came up with the following little demo, which only uses randomly placed/moving nodes:
 
http://www.toxi.co.uk/p5/nodeSpace/
 
i really like the effect and if you've got a fast machine try to reduce the stepSize variable down to 1. this will give you a more exact representation of the boundary surface of the shape.
 

http://toxi.co.uk/
benelek

35160983516098 WWW Email
Re: node space (or metaballs once more)
« Reply #1 on: Oct 9th, 2003, 8:06am »

mm, yummy.
 
Koenie

170825270170825270koeniedesign WWW Email
Re: node space (or metaballs once more)
« Reply #2 on: Oct 9th, 2003, 5:27pm »

That's sweet. Why did I stop doing 3d anyway?
 
Koenie
 

http://koeniedesign.com
Ale_k

WWW
Re: node space (or metaballs once more)
« Reply #3 on: Oct 11th, 2003, 12:07pm »

Great works!
 
Alessandro
 
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