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   Author  Topic: snake  (Read 720 times)
Martin

122417302122417302martingomez_listsmg1ph WWW Email
snake
« on: Apr 1st, 2003, 5:39pm »

snake
 
http://studio.instituteofmedia.com/experiments/snake
 
enjoy. description, instructions and source code included. no need to add sugar.
 
comments, suggestions, rants, raves and the like are highly appreciated.
 
to do: reset, server-side hall of fame (when will writeStrings() be implemented?), true play time hehe, multiple players
 
edwardgeorge

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Re: snake
« Reply #1 on: Apr 1st, 2003, 7:03pm »

brilliant_ about time some-one made snake in processing.
 
I started to - it was the first thing i tried to do - but an annoying bug kept killing the snake after eating a few things - i think it was just the order in which the collision detection came - i think.
 
Anyway nice, can't wait for the hall of fame
Am about to leave work now, but will play lots tomorrow i promise.
 
My Suggestion:
It would be nice to have the speed increase as you get longer.
 
(needless aside: My favourite version of snake was dieserZug on the amiga anyone else got a favourite version?)
 

Ed, Suppose, Nottingham, UK
http://www.suppose.co.uk
http://ed.suppose.co.uk
Koenie

170825270170825270koeniedesign WWW Email
Re: snake
« Reply #2 on: Apr 1st, 2003, 9:16pm »

(needless aside continued: the version of snake I most played was the Nokia one )
 

http://koeniedesign.com
benelek

35160983516098 WWW Email
Re: snake
« Reply #3 on: Apr 2nd, 2003, 2:48pm »

haha, feel like making boxworld?
 
out of curiosity (and lack of readiness to tackle the posted code), does the game randomly choose a point for the new chicken when the old one is eaten?
 
-jacob
 
mKoser

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Re: snake
« Reply #4 on: Apr 2nd, 2003, 3:18pm »

Nice... I sat there really focused, concentrated (actually palm-sweating) playing it, thinking I would make an enormous Hi-Score which I could brag about in this forum... I made 240 points!!! But to my sad discovery the applet did not remember this all-time-great hi-score when I reloaded the HTML-page
 
Not that this has anything to do with the Proce55ing-stuff (which is nice) .. it would just be nice to have the hi-score saved on the server
 

mikkel crone koser | www.beyondthree.com | http://processing.beyondthree.com
Martin

122417302122417302martingomez_listsmg1ph WWW Email
Re: snake
« Reply #5 on: Apr 2nd, 2003, 3:33pm »

on Apr 1st, 2003, 7:03pm, edwardgeorge wrote:
It would be nice to have the speed increase as you get longer.

 
alright will do that in the next alpha version.
 
on Apr 2nd, 2003, 2:48pm, benelek wrote:
haha, feel like making boxworld
 
out of curiosity (and lack of readiness to tackle the posted code), does the game randomly choose a point for the new chicken when the old one is eaten
 
-jacob

 
sokoban sounds fun. i'll see.
 
yup! random location. funny, i should rename it python if the thingie was to eat chickens hehehe... snake... hmm... yellow eggs
 
on Apr 2nd, 2003, 3:18pm, mKoser wrote:
Nice... I sat there really focused, concentrated (actually palm-sweating) playing it, thinking I would make an enormous Hi-Score which I could brag about in this forum... I made 240 points!!! But to my sad discovery the applet did not remember this all-time-great hi-score when I reloaded the HTML-page
 
Not that this has anything to do with the Proce55ing-stuff (which is nice) .. it would just be nice to have the hi-score saved on the server

 
hehe... that's what i meant by "server-side hall of fame (when will writeStrings() be implemented)" hehe... for now, may i suggest that you get a window  grab (alt+prntscr on win) and post the graphic somewhere
 
added to the next alpha wishlist.
 
i sense that once the hall of fame is implemented, competition will be tough. hehehe...
 
thanks for all ppl who responded and gave praises and the like.
 
 
« Last Edit: Apr 2nd, 2003, 3:39pm by Martin »  
Koenie

170825270170825270koeniedesign WWW Email
Re: snake
« Reply #6 on: Apr 13th, 2003, 2:00pm »

Jippy! I got 250 points!
 
View screenshot here: http://koeniedesign.com/snake.gif
 
Koenie
 

http://koeniedesign.com
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