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   Author  Topic: perlin noise preview  (Read 2785 times)
toxi

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perlin noise preview
« on: Sep 1st, 2003, 8:34pm »

hi, here's something using the new perlin noise function, which will be available in the next revision... i just got too excited and could not resist the tempation to not post the example
 
the entire terrain is based on this function. use the mouse position to scroll/move through the terrain. press the mouse and move left/right to scale it.
 
http://www.toxi.co.uk/p5/perlin/
 
have fun!
 

http://toxi.co.uk/
flight404

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Re: perlin noise preview
« Reply #1 on: Sep 1st, 2003, 11:19pm »

Delicious.  Can't wait to play.  Lovely.
 
mKoser

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Re: perlin noise preview
« Reply #2 on: Sep 1st, 2003, 11:25pm »

super-nice toxi!
 
Could you (or someone!) explain what the noise() method does?  
I am guessing it is some sort of randomize method, but 3-dimensions?
 
A "for dummies" explenation would make me happy
 

mikkel crone koser | www.beyondthree.com | http://processing.beyondthree.com
v3ga

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Re: perlin noise preview
« Reply #3 on: Sep 2nd, 2003, 9:23am »

Nice surfing !
 
mKoser, check the applet I posted there http://proce55ing.net/discourse/yabb/board_Contribution_Info_ac_tion_display_num_1060472073.html , it contains an explicit implementation of  " Perlin Noise " . I didn't know it was implemented in Processing at that time
 

http://v3ga.net
Ale_k

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Re: perlin noise preview
« Reply #4 on: Sep 2nd, 2003, 9:31am »

Great work!
... few code for so a nice efx
 
toxi

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Re: perlin noise preview
« Reply #5 on: Sep 2nd, 2003, 1:58pm »

cool & thanks guys! the best and most thorough explanation i know of is on hugo elias' site, which is one of the best comp.graphics sites in any way. so have a read there...
 
in brief, perlin noise is great for producing "natural" and smooth pseudo-random sequences. the 3rd dimension can also be considered time, so e.g. you can produce animated textures...
 
here's a replica of photoshop's "clouds" filter, only animated by moving through the noise space. use the mouse to steer...
 
http://www.toxi.co.uk/p5/perlin/clouds/
 
UPDATE:::::::
 
just build in some little filtering to control the contrast of the clouds as also described on hugo's cloud site. the result is here:
 
http://www.toxi.co.uk/p5/perlin/filteredClouds/
« Last Edit: Sep 2nd, 2003, 2:48pm by toxi »  

http://toxi.co.uk/
mKoser

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Re: perlin noise preview
« Reply #6 on: Sep 2nd, 2003, 3:19pm »

cheers toxi (you're just spitting out the nice links these days!)
 
.. nice cloud examples, i can't wait to see them on a faster computer! (I'm at work.. *sigh*)
 

mikkel crone koser | www.beyondthree.com | http://processing.beyondthree.com
Koenie

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Re: perlin noise preview
« Reply #7 on: Sep 2nd, 2003, 4:02pm »

That is very nice indeed! Both the landscape and the clouds are very cool. I think I should be playing with this cool function already
 
Koenie
 

http://koeniedesign.com
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