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Topic: perlin noise preview (Read 2785 times) |
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toxi
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perlin noise preview
« on: Sep 1st, 2003, 8:34pm » |
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hi, here's something using the new perlin noise function, which will be available in the next revision... i just got too excited and could not resist the tempation to not post the example the entire terrain is based on this function. use the mouse position to scroll/move through the terrain. press the mouse and move left/right to scale it. http://www.toxi.co.uk/p5/perlin/ have fun!
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http://toxi.co.uk/
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flight404
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Re: perlin noise preview
« Reply #1 on: Sep 1st, 2003, 11:19pm » |
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Delicious. Can't wait to play. Lovely.
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mKoser
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Re: perlin noise preview
« Reply #2 on: Sep 1st, 2003, 11:25pm » |
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super-nice toxi! Could you (or someone!) explain what the noise() method does? I am guessing it is some sort of randomize method, but 3-dimensions? A "for dummies" explenation would make me happy
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mikkel crone koser | www.beyondthree.com | http://processing.beyondthree.com
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Ale_k
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Re: perlin noise preview
« Reply #4 on: Sep 2nd, 2003, 9:31am » |
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Great work! ... few code for so a nice efx
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toxi
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Re: perlin noise preview
« Reply #5 on: Sep 2nd, 2003, 1:58pm » |
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cool & thanks guys! the best and most thorough explanation i know of is on hugo elias' site, which is one of the best comp.graphics sites in any way. so have a read there... in brief, perlin noise is great for producing "natural" and smooth pseudo-random sequences. the 3rd dimension can also be considered time, so e.g. you can produce animated textures... here's a replica of photoshop's "clouds" filter, only animated by moving through the noise space. use the mouse to steer... http://www.toxi.co.uk/p5/perlin/clouds/ UPDATE::::::: just build in some little filtering to control the contrast of the clouds as also described on hugo's cloud site. the result is here: http://www.toxi.co.uk/p5/perlin/filteredClouds/
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« Last Edit: Sep 2nd, 2003, 2:48pm by toxi » |
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http://toxi.co.uk/
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mKoser
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Re: perlin noise preview
« Reply #6 on: Sep 2nd, 2003, 3:19pm » |
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cheers toxi (you're just spitting out the nice links these days!) .. nice cloud examples, i can't wait to see them on a faster computer! (I'm at work.. *sigh*)
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mikkel crone koser | www.beyondthree.com | http://processing.beyondthree.com
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Koenie
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Re: perlin noise preview
« Reply #7 on: Sep 2nd, 2003, 4:02pm » |
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That is very nice indeed! Both the landscape and the clouds are very cool. I think I should be playing with this cool function already Koenie
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http://koeniedesign.com
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