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   Processing 1.0 _ALPHA_
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   Bug Fixes, Implemented Suggestions
(Moderator: fry)
   smooth()
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   Author  Topic: smooth()  (Read 324 times)
Martin

122417302122417302martingomez_listsmg1ph WWW Email
smooth()
« on: Mar 27th, 2003, 4:47pm »

wondering, is the shadowy effect when smooth() is called on objects (there's some gradation of sorts emitting from objects such as points, rectangles etc) a bug? if not, any method in p5 to get rid of it (aside from hard-coding pixels)?
 
fry


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Re: smooth()
« Reply #1 on: Mar 27th, 2003, 7:04pm »

it's a bug, and it's been fixed for the next rev.
« Last Edit: Mar 27th, 2003, 7:04pm by fry »  
Martin

122417302122417302martingomez_listsmg1ph WWW Email
Re: smooth()
« Reply #2 on: Mar 28th, 2003, 6:39am »

great! thanks. how about the smoothing of single pixel lines? when do you see the next rev being released? thanks again. sorry if i'm asking too much.
 
Martin

122417302122417302martingomez_listsmg1ph WWW Email
Re: smooth()
« Reply #3 on: Mar 28th, 2003, 4:03pm »

btw, does smooth() affect lights()? some one pixel lines i draw magically disappear when i call lights(). i'll post the code a lil later (but without lights()) in the examples section.
 
fry


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Re: smooth()
« Reply #4 on: Mar 28th, 2003, 9:00pm »

yeah, i think the smooth/lights things are related. we'll see when the next rev is up if you're still having the problem.
 
we're scheduled to get the release out on monday, so hopefully within a few days of that, depending on how the weekend goes.
 
some support for single pixel lines might be in there, maybe as a hint() for the time being. i'd like to get at least a slow version of them working and available.
« Last Edit: Mar 28th, 2003, 9:02pm by fry »  
Martin

122417302122417302martingomez_listsmg1ph WWW Email
Re: smooth()
« Reply #5 on: Mar 29th, 2003, 3:16am »

thanks. at any rate, the example i posted is over here...
 
http://proce55ing.net/discourse/yabb/board_Contribution_Respons_ive_action_display_num_1048903572.html
 
... for your disposal. hope it helps in debugging.
 
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