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I have to divide the image into 24 positions, a position equivalent to a circle.
just write down the positions manually
by the way
btw the lines in the upper part middle are missing | (and lower part too)
you can use PVectors to store x,y in one var - see reference
since this is a game, what would be a good way to store the PVectors?
one simple array... hm... no...
or a 2D array the first dimension being the number of the rect (there are 3 from outside to inside: 0,1,2), the 2nd dimension the circle (clockwise from upper left corner: 01234....)
thus a legal move is from 0,1 to 1,1 to 2,1 - very neat...