2D / 3D Audio for Processing-Sound library?

Did anyone hack around with the Processing sound library yet for 2D / 3D audio? It would be very nice having access to right and left headphones. I have been watching this audio comparison video and immediately wanted to create something alike in Processing: It turns out that the standard sound library doesn't have any 2D / 3D sound support. (I'm not perfectly sure on the situation with the minim library however). So my question, did anyone create a hack / library that allows 2D / 3D sound integration for Processing? Sample syntax:

playSound(sound, 100, -50);

Edit: Polycode also has an implementation of a 2D / 3D audio engine: http://polycode.org/features/ Something similar to their system maybe?

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