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Hi, I am using this leap motion library https://github.com/voidplus/leap-motion-processing
I tested with example provided in the library, everything works well, but it does not track tools.
I tried many different objects like pen, straw, chopstick, brush and such, but no data from it.
Does anyone have similar trouble with me?
This is the code.
import de.voidplus.leapmotion.*;
LeapMotion leap;
void setup(){ size(800, 500, OPENGL); background(255); // ...
leap = new LeapMotion(this); }
void draw(){ background(255); // ... int fps = leap.getFrameRate();
// ========= HANDS =========
for(Hand hand : leap.getHands()) {
// ----- BASICS -----
int hand_id = hand.getId();
PVector hand_position = hand.getPosition();
PVector hand_stabilized = hand.getStabilizedPosition();
PVector hand_direction = hand.getDirection();
PVector hand_dynamics = hand.getDynamics();
float hand_roll = hand.getRoll();
float hand_pitch = hand.getPitch();
float hand_yaw = hand.getYaw();
boolean hand_is_left = hand.isLeft();
boolean hand_is_right = hand.isRight();
float hand_grab = hand.getGrabStrength();
float hand_pinch = hand.getPinchStrength();
float hand_time = hand.getTimeVisible();
PVector sphere_position = hand.getSpherePosition();
float sphere_radius = hand.getSphereRadius();
for(Tool tool : leap.getTools())
{
// ----- BASICS -----
int tool_id = tool.getId();
PVector tool_position = tool.getPosition();
PVector tool_stabilized = tool.getStabilizedPosition();
PVector tool_velocity = tool.getVelocity();
PVector tool_direction = tool.getDirection();
float tool_time = tool.getTimeVisible();
// ----- DRAWING -----
println(tool_position);
tool.draw();
// ----- TOUCH EMULATION -----
int touch_zone = tool.getTouchZone();
float touch_distance = tool.getTouchDistance();
switch(touch_zone){
case -1: // None
break;
case 0: // Hovering
// println("Hovering (#"+tool_id+"): "+touch_distance);
break;
case 1: // Touching
// println("Touching (#"+tool_id+")");
break;
}
}
}
// ========= DEVICES =========
for(Device device : leap.getDevices()){ float device_horizontal_view_angle = device.getHorizontalViewAngle(); float device_verical_view_angle = device.getVerticalViewAngle(); float device_range = device.getRange(); }
}
// ========= CALLBACKS =========
void leapOnInit(){ // println("Leap Motion Init"); } void leapOnConnect(){ // println("Leap Motion Connect"); } void leapOnFrame(){ // println("Leap Motion Frame"); } void leapOnDisconnect(){ // println("Leap Motion Disconnect"); } void leapOnExit(){ // println("Leap Motion Exit"); }
Answers
Hi!
Could you solve the issue? - i got the same problem.