We are about to switch to a new forum software. Until then we have removed the registration on this forum.
Im new to processing and im make a installation piece using processing and a makey makey my problem is that when you step on the mat it triggers 3-4 audio files at once.
here is my code currently
import ddf.minim.spi.*;
import ddf.minim.signals.*;
import ddf.minim.*;
import ddf.minim.analysis.*;
import ddf.minim.ugens.*;
import ddf.minim.effects.*;
Minim minim;
AudioPlayer song1;
AudioPlayer song2;
AudioPlayer song3;
AudioPlayer song4;
AudioPlayer song5;
AudioPlayer song6;
AudioPlayer song7;
AudioPlayer song8;
AudioPlayer song9;
AudioPlayer song10;
float a;
void setup()
{
background(0);
size(100, 100);
minim = new Minim(this);
song1 = minim.loadFile("song1.mp3");
song2 = minim.loadFile("song2.mp3");
song3 = minim.loadFile("song3.mp3");
song4 = minim.loadFile("song4.mp3");
song5 = minim.loadFile("song5.mp3");
song6 = minim.loadFile("song6.mp3");
song7 = minim.loadFile("song7.mp3");
song8 = minim.loadFile("song8.mp3");
song9 = minim.loadFile("song9.mp3");
song10 = minim.loadFile("song10.mp3");
}
void draw()
{
}
void mousePressed() {
float a = int(random(9));
print(a);
if (a == 0) {
song1.play();
song1.rewind();
} else if (a == 1) {
song2.play();
song2.rewind();
} else if (a == 2) {
song3.play();
song3.rewind();
} else if (a == 3) {
song4.play();
song4.rewind();
} else if (a == 4) {
song5.play();
song5.rewind();
} else if (a == 5) {
song6.play();
song6.rewind();
} else if (a == 6) {
song7.play();
song7.rewind();
} else if (a == 7) {
song8.play();
song8.rewind();
} else if (a == 8) {
song9.play();
song9.rewind();
}else if (a == 9) {
song10.play();
song10.rewind();
};
}
Answers
1st of all, learn about arrays. W/o it, you won't get far: :-SS
In your case, that'd be something like:
Now you can finally manage your AudioPlayer objects via array indices:
Any further doubts about it, just ask again! =:)
Common Questions: From several variables to arrays