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I was just developing a program and I needed a function that can do something like what camera() does but in 2D. I wanted to use camera, but it kept erroring me that the function is not working with the renderer, so I went to Processing's reference and so it was. Another way to do this is to change the renderer to P3D and put like a 0 as the third argument at every single I have drawn, but this seems like the hard way, and I'm not even pretty sure that works. So any sugesstions?