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Hi guys I'm running a sketch with masks and I keep getting this error
"The smooth/noSmooth functions are being called too often. This results in screen flickering, so they will be disabled for the rest of the sketch's execution."
Anybody else faced this issue? Any way to avoid this or to force smooth() to stay enable?
Also any other way to have any kind of anti-aliasing beside smooth()?
Thanks, did some research first but can't find an answer
PS No GPU, doesn't seem to be an issue when running on a GPU system