Advice for porting sketch for iOS/AppStore

edited June 2014 in General Discussion

Hi, Does anyone have any advice for creating iOS apps from Processing sketches to be sold in the app store? I was thinking of trying to port the sketch to objective C but it would be nice to have a cross platform solution.

At the moment I have a simple TouchOSC interface sending OSC to Processing. Processing is then sending MIDI to Reaktor. I'm going to end up rendering audio from Reaktor so will only be dealing with audio files. The Processing sketch isn't using any libraries outside of OpenGL, themidibus, and oscP5.

I've been looking into porting the sketch to Unity or openFrameworks. Anyone have any experience with these, or anything else worth looking into?

Thanks in advance.

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