We are about to switch to a new forum software. Until then we have removed the registration on this forum.
Hello!
I'm working on an Android application which uses opengl. Within the 3d environment, I have two elements: a camera(...) (with eyex eyey etc) and an image object (image(..)). My camera's orientation is linked to the device's gyroscope data. Is there a way to lock the image object into view such that it is unaffected by the camera's orientation change? Is it dooable vua some combination of translation and rotation of the image object to match the camera's movement? Is there any other way to do it? Thanks!
Answers
Have you tried to use PeasyCam?
Hello PhiLho!
Thank you for taking a look at this post. I've ended up using a mixture of begin/endCamera(), push/popMatrix() and translations to do the trick.