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I have been working on how to code my AI project, but keep running into memory limitations. Even with 64GB or RAM and a 4GB video card, I keep getting Out of Memory heap errors. I have modified my JVM settings and watch the resource usage. I am using all 63Gb or available memory. My PShape model when put into video memory only takes in a small percentage of the video RAM. The problem to the best of my knowledge is the creation of the hierarchical PShape World. The largest that I can get is about 40X40X40 brain cells, whereas I need 1K X 1K X 1K, but the memory requirements are virtually unobtainable in the near real world future.
Are there examples or Best Practices on using large worlds with many many objects?
As you can see from the image, there are 64000 cells in the object, but only ~1000 being viewed, how do I work on only those in a certain area or group?
Can all of the objects be stored in a database that is manipulated by Processing?
I have seen some stuff on unfolding, but do not understand it.
Any pointers to best practices or tutorials would be much appreciated.