OPENGL renderer dangers?

edited February 2014 in Using Processing

Hi there,

I was wondering if there was any danger from using the OPENGL renderer (e.g. size(200,200,OPENGL) ) if I am not using any advanced OpenGL graphics functions. My reason for having to use this over the default or P2D renderers is that I get massive lag on some of my patterns when using the default/P2D renderers - lag which totally disappears when I simply switch to OPENGL. Is there any chance that an error might spring up which wasn't there before because I am now using the OPENGL renderer?

I am using Processing 2b6 for a large visualisation program for a band, which will be running continuously for around 45 minutes, switching between various modes/functions. Could a long duration be a problem when using OPENGL?

The first sentence on here is pretty worrying: http://wiki.processing.org/w/Advanced_OpenGL

Thanks, Laurie

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