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Hi there,
I was wondering if there was any danger from using the OPENGL renderer (e.g. size(200,200,OPENGL) ) if I am not using any advanced OpenGL graphics functions. My reason for having to use this over the default or P2D renderers is that I get massive lag on some of my patterns when using the default/P2D renderers - lag which totally disappears when I simply switch to OPENGL. Is there any chance that an error might spring up which wasn't there before because I am now using the OPENGL renderer?
I am using Processing 2b6 for a large visualisation program for a band, which will be running continuously for around 45 minutes, switching between various modes/functions. Could a long duration be a problem when using OPENGL?
The first sentence on here is pretty worrying: http://wiki.processing.org/w/Advanced_OpenGL
Thanks, Laurie
Answers
For what your doing opengl might be a good idea.
Could you elaborate for me?
that page is four years old. You should take it as meaning "interacting with the OpenGL APIs by hand is risky".
also 2b6 is a few versions behind, you may want to update.