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I recorded with audioRecorder, then converted it to audioSample to access it's arrays and mess around with the sounds (playing it back with .trigger() ) But I'm now stumped on how to actually save this audioSample to a .wav (the audioRecorder has to be able to record all the while in parallel with whatever the method for saving is as well..)
Hopefully someone has a method that could work for this? Diving deeper in to the library but no glimpse of how to achieve this yet :(