Nunchuck sketch fails with the first line, #include...

edited January 2014 in Arduino

Hello, I'm new to processing, but familiar with Arduino. I have an Arduino set up to read data from a Wii nunchuck. Using an Arduino sketch, I can successfully read and display the input from the Nunchuck.

I would like to graphically display the nunchuck data with a processing sketch. (sketch appended at the end) When I try to run this sketch, it fails at the first line:

#include <Wire.h>

It fails With the error message:

processing.app.SketchException: unexpected char: 'i' at processing.mode.java.JavaBuild.preprocess(JavaBuild.java:379)

So, is there something wrong with my processing setup or what? Like I said, I can read and display the data through and arduino sketch, and my processing can run various of the example sketches, so I believe it is installed correctly. I am using Processing version 2.1.1, freshly installed.

Thanks for your help,

Mojo Texas

P.S. Here is the processing skectch in full:

/*
 * NunchuckPrint
 *
 * 2007 Tod E. Kurt, http://todbot.com/blog/
 *
 * The Wii Nunchuck reading code is taken from Windmeadow Labs
 *   http://www.windmeadow.com/node/42
 */

#include <Wire.h>

void setup()
{
  Serial.begin(19200);
  nunchuck_setpowerpins(); // use analog pins 2&3 as fake gnd & pwr
  nunchuck_init(); // send the initilization handshake
  Serial.print ("Finished setup\n");
}

void loop()
{
  nunchuck_get_data();
  nunchuck_print_data();
  delay(100);
}


//
// Nunchuck functions
//

static uint8_t nunchuck_buf[6];   // array to store nunchuck data,

// Uses port C (analog in) pins as power & ground for Nunchuck
static void nunchuck_setpowerpins()
{
#define pwrpin PORTC3
#define gndpin PORTC2
    DDRC |= _BV(pwrpin) | _BV(gndpin);
    PORTC &=~ _BV(gndpin);
    PORTC |=  _BV(pwrpin);
    delay(100);  // wait for things to stabilize        
}

// initialize the I2C system, join the I2C bus,
// and tell the nunchuck we're talking to it
void nunchuck_init()
{ 
  Wire.begin();                  // join i2c bus as master
  Wire.beginTransmission(0x52);  // transmit to device 0x52
  Wire.send(0x40);    // sends memory address
  Wire.send(0x00);    // sends sent a zero.  
  Wire.endTransmission();  // stop transmitting
}

// Send a request for data to the nunchuck
// was "send_zero()"
void nunchuck_send_request()
{
  Wire.beginTransmission(0x52);  // transmit to device 0x52
  Wire.send(0x00);    // sends one byte
  Wire.endTransmission();  // stop transmitting
}

// Receive data back from the nunchuck, 
int nunchuck_get_data()
{
    int cnt=0;
    Wire.requestFrom (0x52, 6);  // request data from nunchuck
    while (Wire.available ()) {
      // receive byte as an integer
      nunchuck_buf[cnt] = nunchuk_decode_byte(Wire.receive());
      cnt++;
    }
    nunchuck_send_request();  // send request for next data payload
    // If we recieved the 6 bytes, then go print them
    if (cnt >= 5) {
     return 1;   // success
    }
    return 0; //failure
}

// Print the input data we have recieved
// accel data is 10 bits long
// so we read 8 bits, then we have to add
// on the last 2 bits.  That is why I
// multiply them by 2 * 2
void nunchuck_print_data()
{ 
  static int i=0;
  int joy_x_axis = nunchuck_buf[0];
  int joy_y_axis = nunchuck_buf[1];
  int accel_x_axis = nunchuck_buf[2]; // * 2 * 2; 
  int accel_y_axis = nunchuck_buf[3]; // * 2 * 2;
  int accel_z_axis = nunchuck_buf[4]; // * 2 * 2;

  int z_button = 0;
  int c_button = 0;

  // byte nunchuck_buf[5] contains bits for z and c buttons
  // it also contains the least significant bits for the accelerometer data
  // so we have to check each bit of byte outbuf[5]
  if ((nunchuck_buf[5] >> 0) & 1) 
    z_button = 1;
  if ((nunchuck_buf[5] >> 1) & 1)
    c_button = 1;

  if ((nunchuck_buf[5] >> 2) & 1) 
    accel_x_axis += 2;
  if ((nunchuck_buf[5] >> 3) & 1)
    accel_x_axis += 1;

  if ((nunchuck_buf[5] >> 4) & 1)
    accel_y_axis += 2;
  if ((nunchuck_buf[5] >> 5) & 1)
    accel_y_axis += 1;

  if ((nunchuck_buf[5] >> 6) & 1)
    accel_z_axis += 2;
  if ((nunchuck_buf[5] >> 7) & 1)
    accel_z_axis += 1;

  Serial.print(i,DEC);
  Serial.print("\t");

  Serial.print("joy:");
  Serial.print(joy_x_axis,DEC);
  Serial.print(",");
  Serial.print(joy_y_axis, DEC);
  Serial.print("  \t");

  Serial.print("acc:");
  Serial.print(accel_x_axis, DEC);
  Serial.print(",");
  Serial.print(accel_y_axis, DEC);
  Serial.print(",");
  Serial.print(accel_z_axis, DEC);
  Serial.print("\t");

  Serial.print("but:");
  Serial.print(z_button, DEC);
  Serial.print(",");
  Serial.print(c_button, DEC);

  Serial.print("\r\n");  // newline
  i++;
}

// Encode data to format that most wiimote drivers except
// only needed if you use one of the regular wiimote drivers
char nunchuk_decode_byte (char x)
{
  x = (x ^ 0x17) + 0x17;
  return x;
}
Tagged:

Answers

  • This is arduino code. It will not run in Processing.

  • Well, that explains it.

  • ;)

    It may look similar, but there are telltale signs to distinguish, for example:

    • Processing has no #include's
    • Processing has no #define's
    • Processing has draw(), where arduino has loop()
    • Using delay() is usually bad practice in Processing
  • Processing could easily have #include, #define, #ifdef, #ifndef, etc., since it already got a pre-processor anyways!!! :-w
    That would make possible to write universal Java code for some of the Processing's modes like JavaScript, Android. :ar!

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