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I'm having a hard time using noLoop and loop My code is supposed to create a ping pong game and everytime a player wins, the game is suppose to pause and if a user presses a key the game can continue
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I wouldn't use loop() and noLoop() in this situation. I would instead have a "paused" state.
...so,
paused
would be a boolean:https://processing.org/reference/boolean.html
...and the contents of draw (for example) would be executed
if(!paused)
...and
keyPressed()
contain a check to setpaused=false
.