#### Howdy, Stranger!

We are about to switch to a new forum software. Until then we have removed the registration on this forum.

# Help With Final Project - if / then statements

edited December 2017

Hi everyone! We are required to make a digital image using processing with THREE "SCENES" here is my code with successfully TWO scenes, when the background changes to the green color and its a "clean slate" although now i am having trouble making the "third" scene. im assuming something needs to be done with an if statement like the first but im lost.

int x; int y;

void setup() {

size(800,800); background(200); }

void draw () { x=x+1; y=y+1; if(frameCount<300) { fill(242,121,2*y); noStroke(); rect(x,x,y,y);

fill(102,0,51); ellipse(400,400,6x,6x);

fill(255,178,102); ellipse(400,400,4x,4x);

fill(225,162,247); ellipse(400,400,x,x);

if(x>800) {x=0;} if(y>255) {y=0;} } if(frameCount==301) { background(204,255,153); } if(frameCount>300) { if(x>800) {x=0;} if(y>250) {y=0;}

fill(255, 222, 153); rect(0,0,y,y);

fill(252, 196, 240); rect(90,90,y,y);

fill(255, 181, 121); rect(200,200,y,y);

fill(247, 123, 182); rect(280,280,y,y);

fill(255, 253, 163); rect(340,340,y,y);

fill(252, 146, 146); rect(400,400,y,y);

fill(255, 186, 58); rect(400,400,y,y);

fill(183, 80, 142); rect(450,450,y,y);

fill(250, 255, 112); rect(500,500,y,y);

``````fill(252, 194, 169);
``````

rect(550,550,y,y);

fill(255); ellipse(400,400,x2,x2);

if(frameCount>2000);

fill(78,y2,x2); triangle(200,400,400,400,mouseX,200); } }

Tagged:

you want if(frameCount.... else if(frameCount.....) else if.....

Also you want for the 2nd if: frameCount >300&& frameCount < 700 and for the 3rd frameCount >=700

• this if(frameCount>2000); won't work because of the semicolon ;

The section that gets executed (if condition applies) would be between ) and ; which is nothing

delete the semicolon and you get

``````  if (frameCount>2000) {
fill(78, y*2, x*2);
triangle(200, 400, 400, 400, mouseX, 200);
}
``````

here is the entire code:

``````int x;
int y;

void setup() {

size(800, 800);
background(200);
}

void draw () {
x=x+1;
y=y+1;

if (frameCount<300) {
// first sequence
fill(242, 121, 2*y);
noStroke();
rect(x, x, y, y);

fill(102, 0, 51);
ellipse(400, 400, 6*x, 6*x);

fill(255, 178, 102);
ellipse(400, 400, 4*x, 4*x);

fill(225, 162, 247);
ellipse(400, 400, x, x);

if (x>800) {
x=0;
}
if (y>255) {
y=0;
}
} else if (frameCount>=300 &&
frameCount<309) {
// just delete scene
background(204, 255, 153);
} else if (frameCount>310 &&
frameCount<1999) {
// long sequence
if (x>800) {
x=0;
}
if (y>250) {
y=0;
}

fill(255, 222, 153);
rect(0, 0, y, y);

fill(252, 196, 240);
rect(90, 90, y, y);

fill(255, 181, 121);
rect(200, 200, y, y);

fill(247, 123, 182);
rect(280, 280, y, y);

fill(255, 253, 163);
rect(340, 340, y, y);

fill(252, 146, 146);
rect(400, 400, y, y);

fill(255, 186, 58);
rect(400, 400, y, y);

fill(183, 80, 142);
rect(450, 450, y, y);

fill(250, 255, 112);
rect(500, 500, y, y);

fill(252, 194, 169);

rect(550, 550, y, y);

fill(255);
ellipse(400, 400, x*2, x*2);
} else  if (frameCount>2000) {
// last sequence
fill(78, y*2, x*2);
triangle(200, 400, 400, 400, mouseX, 200);
}

// test
fill(0);
text(frameCount, 14, 14);
}
//
``````