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In Processing IDE, if you move to Examples > Shape > LoadShapeOBJ you'll get a code that simply load an .obj file containing a 3D model of a rocket and draw it.
However, if you just exchange that .obj with the one in the link below, sketch gets extremely slow. No loading in draw(), no pushing and popping matrices, no complex operations and still too bad. If I load it without textures, it draws ok, so the problem refers to the textures drawing. Any tips to make it more efficiently?
Thanks in advance!