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So I'm trying to create Pole Position using processing, and I was wondering if it's possible to make the sides of the road / road lines or other racers shrink and grow based on the position they are on the y axis.
Here's what I'd like to replicate: Pole Position depth / go behind
Answers
Also, I'm not planning on making the roads curve like they do in the game, but it'd be cool to know that too.
Help! I fell into a rabbit hole of someone doing this to death:
http://www.extentofthejam.com/pseudo/
http://atariage.com/forums/topic/144322-source-code-pole-position/