Skeleton Tracking, Win10, Kinect v1, Processing 2.2.1, SimpleOpenNI

edited May 2017 in Kinect

Hi there!

I really have a big problem with skeleton tracking using SimpleOpenNI. I’m working on Windows 10 with Kinect v1 and SimpleOpenNI. Since two days I’m searching solution in internet, but there is no skeleton tracking code that will work in Processing 2.2.1. There is no errors, just plain white or black box instead of program… I'm using codes from 1. the book ,,Making this see" by Greg Borenstein, 2. trying examples from http://interactivemechanics.com/news/2015/10/kinect-with-processing/ (but I think it's for v2, not sure), 3. reading what to with the problem in this site http://urbanhonking.com/ideasfordozens/2011/02/16/skeleton-tracking-with-kinect-and-processing/ 4. or that one https://fivedots.coe.psu.ac.th/~ad/kinect/installation.html

I'm pretty sure, that I have installed SimpleOpenNI properly, with NITE and SensorKinect. Do you have any advice what is wrong? I would be very grateful for any advice.

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