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Hi
Maybe I'm doing something wrong, but I feel that maybe this is a bug. In Java mode works perfectly, in Android you see a image echo, remembering errors reading the pixels array. Tested in Nexus 7, Galaxy s2 and sony xperia.
thanks!
PGraphics feedback; // Image drawn onto by & re-fed to the shader every loop
void setup() {
size(displayWidth, displayHeight, OPENGL);
noStroke();
frameRate(60);
feedback = createGraphics(width/2, height/2, OPENGL);
feedback.beginDraw();
feedback.background(0);
feedback.endDraw();
}
void draw() {
feedback.beginDraw();
if (mousePressed) {
feedback.fill( 255 );
feedback.noStroke();
feedback.ellipse( mouseX, mouseY, 100, 100 );
}
feedback.endDraw();
image( feedback, 0, 0 );
text(frameRate, 10, 10);
}
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