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I used an objloader library to import a 3D object https://code.google.com/p/saitoobjloader/
Now I want to rotate and move 'the hand' of the 3D object. I am not sure how I do this. How do I select a shape and then rotate it?
My main problem is to select or tell Processing that I want to manipulate a shape. I am just looking for a starting point. Please help.
Answers
you need to post the code you need help with, but if i understand you right i think what you want todo is use the mousex & y in the constructor of your obj same way you wud if you wanted to manipulate shapes.
unclear question
did you look at peasy cam?
what is the hand? Translate / explain?
do you mean move one vertex within the oject?
Uh, guys? This question was asked back in December 2013. Almost two years ago. It's unlikely that the original asker still need help with this.
ups...
may I blame Frank...?