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Looking to somehow export the data the Kinect is using into a format that I can use in After Effects. Is there anyway to use the point data to export an obj sequence?
I'm also interested in this, how to export a depth map to a 3D obj sequence I would use in Blender
@daGom -- these are really two related questions -- Kinect depth export for After Effects, and for Blender.
See older related discussion:
...and a more recent example of Kinect-to-STL code based on Borenstein's book:
The full example set from Making Things See (OBJ, STL, etc.):
Re: point clouds to meshes, see also the two libraries on the Processing Libraries page in the geometry section that mention the word "mesh."
Thanks man !