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Hey guys, I;am new to processing and Ive been searching how to use the minum library that would allow me to visualise the input in real time on my animation in my code! Ive been searching how to do this for the past two weeks but to no avail. Here is a copy of my code. I'd Greatly appreciate if someone could show me where to make this fit into my code!:)
here is a copy of my code :
float x =0; // varibable that declares x to 0 float x2=500;
float linespeed = 1; //The speed of which the line is moving void setup() {
size (1200, 500); //Size of canvas }
void draw() { background (255); //Background colour
stroke (0,0,0); //line strokeWeight(3); //beastly
line(150, 250, 1050, 250); //correct X axis line(150, 400, 150, 100); // Y axis
stroke (10,0,0); //line
line(150, 250, 250, x); //line
line(250, x, 250, x2); line(250, x2, 450, x); line(450, x, 450, x2); line(450, x2, 650, x); line(650, x, 650, x2); line(650, x2, 850, x); line(850, x2, 850, x); line(1050, x, 850, x2);
if (x < 150) { // Animates the line (loop) x += linespeed; //line speed
if (x < 150) { // Animates the line (loop)
x2 -=linespeed;
}
}
fill(127, 200, 0); //text colour Green textSize(52); //Text size text("Saw Tooth Wave", 400, 50); //text
fill(15, 200, 150); //text colour blue
textSize(26); //text size
text("X axis", 60, 250); //text
textSize(26); // text size
text("Y axis", 110, 80); // text
fill(127, 200, 150); //text colour dark red textSize(20); // size text("1 cycle",315,135); //text
fill(227, 200, 150); //text colour Beige textSize(20); // size text("Time", 70, 270); //text
fill(227, 200, 150); //text colour Beige textSize(20); // size text("Amplitude",100, 50); //text
}
I basically just want an audio file of sawtooth.wav file to play when opened?
MANY THANKS :)