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I have a game where the ship follows your mouse, but slowly. I use the variables x and y, but they are both equal to a formula that uses other variables to create the slow following movement.
I wanted bullets to regenerate at the ship's location, using Ship.x and Ship.y-- but I keep getting the error, "Cannot make a static reference to the non-static field Ship.x"
What does this mean? Is there a workaround? I have code but I hesitate to post it because I'm new, and my code is very long and messy. I'll learn to clean this up later, but I'd rather not try and re-format all my code at this time.