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As a reference for other people who need help in the transition from Processing 2 to 3:
Processing 2:
void init() {
frame.removeNotify();
frame.setUndecorated(true);
frame.addNotify();
super.init();
}
Processing 3:
void settings() {
fullScreen();
}
void setup() {
surface.setSize(500,500);
}
Hope this helps!
-Icy
Comments
If anyone has problems, report here :D
Works like a charm, thanks. But setLocation() seems to do nothing in this new configuration. Anybody able to solve that?
Same problem with surface.setLocation(x,y) it don't work !
surface.setLocation(x,y) works for me, but I had to put it after all the gui creations.
This is pure gold !
As a side note, you might want to use displayHeight / displayLenght argument inside the surface.setLocation for better portability.
Anyone knows, how this works with P2D or P3D Renderer? Thanks!
seems to crash my computer when i use P2D or P3D on my main screen and does some strange sizing on my secondary screen.