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Hello, mates from Processing community,
I am new to all the processing environment, got in first contact with it a couple weeks ago. I intend to use the 3D renderers to an Arduino project I am currently working on, but every single time I try to run a sketch in Processing while using a non-default renderer, the drawings/graphics window just doesn't open. I don't get an actual console warning, no errors, is just that nothing happens - and this happens even when using the "P2D" renderer.
For being so new to processing I'd think I am the one making some sort of mistake, but it has been almost one week of researching into what is this issue, and I just can't get it solved. Can you guys give me some help in this?
Things I have already tried:
Updating video board drivers (btw I have a nVidia GeForce 840M)
Configure Processing to use the nVidia board instead of the integrated one
Uninstalling and re-installing Processing
Importing "processing.opengl" library
Using different codes from various sources from throughout the internet
Cheers and thank you all,
Jonas
Answers
Bumping, anyone with a solution?
You say it's a GeForce. GeForce video boards got excellent OpenGL support.
I dunno what could be the problem either. Sorry! :(
I'm not sure I understand this bit. Are you running processing on an arduino?
Post a simple example. Also, tell us the operating system and version of processing.
Sorry for that. I mean I want to visualize 3D movement in Processing using data coming from an Arduino and a gyroscope / accelerometer - which, by the way, is GY-521 MPU-6050. This exact implementation has been done by many people and is available in YouTube in some videos, like this one:
But whenever I try running the function size( ) using a non-default renderer, the drawing window simply does not open. I've tried pre-made codes as well as codes like the following:
In these cases, the code runs perfectly when using the default renderer (by calling function size() with the first and second parameters only), but any other kind of renderer I try to use (even the 2D ones) results in the drawing window not opening, although Processing creates a process called jogamp_xxxxx.exe; Initially, there is no error message printed on the console, but when I close the jogamp process, comes a message I'm gonna attach as a screenshot.
My laptop is a Dell Inspiron 15 3000. The specs are:
definitely looks like a x86 - x64 implementation conflict. But I don't have any ideas on how to actually solve it.
Cheers,
Jonas
the problem with pasting screenshots of errors is that they get resized and become unreadable.
looks like a missing gluegen dll. i think these are supplied with processing but i have no clue about v3 on windows 7. is the file it mentions actually there?
Hello again, mates,
Let me paste the error messages here then.
Warning: Caught Exception while retrieving executable temp base directory: java.io.IOException: Could not determine a temporary executable directory at com.jogamp.common.util.IOUtil.getTempDir(IOUtil.java:1168) at com.jogamp.common.util.cache.TempFileCache.<clinit>(TempFileCache.java:80) at com.jogamp.common.util.cache.TempJarCache.initSingleton(TempJarCache.java:88) at com.jogamp.common.os.Platform$1.run(Platform.java:309) at java.security.AccessController.doPrivileged(Native Method) at com.jogamp.common.os.Platform.<clinit>(Platform.java:287) at com.jogamp.nativewindow.NativeWindowFactory$2.run(NativeWindowFactory.java:180) at java.security.AccessController.doPrivileged(Native Method) at com.jogamp.nativewindow.NativeWindowFactory.<clinit>(NativeWindowFactory.java:177) at com.jogamp.newt.NewtFactory$1.run(NewtFactory.java:67) at java.security.AccessController.doPrivileged(Native Method) at com.jogamp.newt.NewtFactory.<clinit>(NewtFactory.java:64) at processing.opengl.PSurfaceJOGL.initIcons(PSurfaceJOGL.java:408) at processing.opengl.PSurfaceJOGL.initFrame(PSurfaceJOGL.java:104) at processing.core.PApplet.initSurface(PApplet.java:10295) at processing.core.PApplet.runSketch(PApplet.java:10182) at processing.core.PApplet.main(PApplet.java:9947) java.lang.UnsatisfiedLinkError: Can't load library: H:\Disrupt\processing-3.0b3\gluegen-rt.dll at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1825) at java.lang.Runtime.load0(Runtime.java:809) at java.lang.System.load(System.java:1086) at com.jogamp.common.jvm.JNILibLoaderBase.loadLibraryInternal(JNILibLoaderBase.java:596) at com.jogamp.common.jvm.JNILibLoaderBase.access$000(JNILibLoaderBase.java:63) at com.jogamp.common.jvm.JNILibLoaderBase$DefaultAction.loadLibrary(JNILibLoaderBase.java:95) at com.jogamp.common.jvm.JNILibLoaderBase.loadLibrary(JNILibLoaderBase.java:459) at com.jogamp.common.os.DynamicLibraryBundle$GlueJNILibLoader.loadLibrary(DynamicLibraryBundle.java:421) at com.jogamp.common.os.Platform$1.run(Platform.java:317) at java.security.AccessController.doPrivileged(Native Method) at com.jogamp.common.os.Platform.<clinit>(Platform.java:287) at com.jogamp.nativewindow.NativeWindowFactory$2.run(NativeWindowFactory.java:180) at java.security.AccessController.doPrivileged(Native Method) at com.jogamp.nativewindow.NativeWindowFactory.<clinit>(NativeWindowFactory.java:177) A library relies on native code that's not available. Or only works properly when the sketch is run as a 32-bit application. at com.jogamp.newt.NewtFactory$1.run(NewtFactory.java:67) at java.security.AccessController.doPrivileged(Native Method) at com.jogamp.newt.NewtFactory.<clinit>(NewtFactory.java:64) at processing.opengl.PSurfaceJOGL.initIcons(PSurfaceJOGL.java:408) at processing.opengl.PSurfaceJOGL.initFrame(PSurfaceJOGL.java:104) at processing.core.PApplet.initSurface(PApplet.java:10295) at processing.core.PApplet.runSketch(PApplet.java:10182) at processing.core.PApplet.main(PApplet.java:9947)
this file: H:\Disrupt\processing-3.0b3\gluegen-rt.dll
Damn. It isn't. Haven't noticed that!
Just got to know the JOGL library needs to be installed in order to run such applications. I tried searching for some good, simple tutorials at how to install these Java libraries, but just found intrincated stuff that doesn't show a step-by-step procedure. So at the end, I have no idea on how to install JOGL.
Earlier versions of processing came with jogl jars and associated libraries (I have windows 32 and 64 bit jars in my Linux download...). Don't know about v3 but it could be you have them, just not where it's looking for them.
Thank you all, mates. I downloaded version 2.2.1 and it works perfectly. I have already imported my .obj file into processing. Will post another question later about the PShape setStroke() method which is not working. Thank you again!