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Opengl Smoothing (Read 1195 times)
Opengl Smoothing
Apr 19th, 2010, 9:12am
 
I use the following

[code]
import processing.opengl.*;
void setup(){
size(200,200,OPENGL);
noSmooth();
HINT(DISABLE_OPENGL_2X_SMOOTH);
HINT(ENABLE_OPENGL_4X_SMOOTH);




}

[code]

.. to no affect. Smoothing works great with P3D

What am I doing wrong ?
Re: Opengl Smoothing
Reply #1 - Apr 19th, 2010, 9:42am
 
yeah you seems to be right
here is my tests

...
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